var menuTop = 45;var menuLeft = 400;var domSMenu = null;var oldDomSMenu = null;var t = 0;var lDelay = 3;var lCount = 0;var pause = 100;function popMenu(menuNum){	if (isDHTML) {		t = 2;		if (oldDomSMenu) {			oldDomSMenu.visibility = 'hidden'; 			oldDomSMenu.zIndex = '0'; 			t = 2; 			lCount = 0;		}///// Defines the DOMs	of the menu objects		var idMenu = 'menuHead';		var domMenu = findDOM(idMenu,0);		var idMenuOpt = 'menuHead' + menuNum;		var domMenuOpt = findDOM(idMenuOpt,0);				var idSMenu = 'menu' + menuNum;		var domSMenu = findDOM(idSMenu,1);///// Defines the positions of the sub-menus	if (isID || isAll) { 					var menuLeft = (domMenu.offsetLeft) + (domMenuOpt.offsetLeft) + 5;				var menuTop = (domMenu.offsetTop) + (domMenu.offsetHeight) + 5;			}		if (isLayers) {				var menuLeft = document.layers[idMenu].layers[idMenuOpt].pageX - 5;				var menuTop = domMenu.pageY + domMenu.clip.height - 5;		}///// Positions and shows the menu		if (oldDomSMenu != domSMenu) {				domSMenu.left = menuLeft; 			domSMenu.top = menuTop;			domSMenu.visibility = 'visible';			domSMenu.zIndex = '100';			oldDomSMenu = domSMenu;		}///// Resets oldDom if it is the same as the current DOM		else { oldDomSMenu = null; }	}////// Returns a 'null' value for non-DHTML Browsers 	else { return null; }}function delayHide() {///// Checks to see if there is a menu showing and whether ///// the global variable 't' has been set to 0    if ((oldDomSMenu) && (t == 0)) {///// Hides the old menu, resets menu conditions, ///// and stops the function running        oldDomSMenu.visibility = 'hidden';         oldDomSMenu.zIndex = '0';        oldDomSMenu = null;        lCount = 0;         return false;    }///// Interupts the function if another menu is opened    if (t == 2) { lCount = 0; return false; }///// Repeats the function adding 1 to lCount each time until ///// lCount is equal to lDelay and then sets 't' to 0 so that ///// the menu will hide when it runs again    if (t == 1) {         lCount = lCount + 1;        if (lDelay <= lCount) { t = 0; }        if (lDelay >= lCount) { setTimeout('delayHide(' + t + ')',pause); }    }}